Vice City Modding
Fix for impassable mission, might be patched at some point.
reVC is a branch of the re3 Github specifically designed to work with the Vice City official game files.
Cleo-Redux is compatible with reVC Windows D3D9 MSS 32bit. Requires reVC.pdb inside the reVC directory.
Manual replacement of textures/models works correctly. IMGDesk.
Original Game Engine
- Insert discs and install Vice City.
- Rename old exe to
- Copy NOCD into root directory.
- Download Ultimate ASI Loader and extract
dinput8.dllinto the root directory.
Create a new foler caled
Download CLEO and put it in the root directory.
Download ModLoader and put it in the scripts directory.
Download ModUpdater and place
modupdater.asiit in the scripts directory.
Extract SilentPatchVC.asi and .ini into the scripts folder.
Inside ModLoader create a new folder called SilentPatchVC and extract the data folder into it.
Download and extract the DDraw Component into the root directory.
Extract GTAVC.WidescreenFix.asi and .ini into the root folder. Inside ModLoader create a new folder called WidescreenFrontEnd and extract WidescreenFrontEnd.zip into it.
2DFX & OpenLimitAdjuster
Extract into Scripts Folder
Extract rwd3d9.dll into the root directory.
Extract asi into scripts Extract everything inside VC folder into scripts folder.
ASI into scripts models into models
LCS Car Camera
Add to scripts
Vice City Neons
Extract Modloader into modloader.
Set dualPass=0 and disableBackfaceCulling=1 in skygfx.ini.
- DDraw Component
- Open Limit Adjuster
- Vice City Sharp Trails
- SA/LCS Car Camera
- Audio Samples
- RunDLL32 Fix
- Wardrobe Mod
- Rosenberg’s Audio Fix
- Radio Fix
- Headlight Fix
- Mouse Wheel Radio Changer
- Framerate Vigilante
- Real Traffic Fix
- Mix Sets
- Maxos Vehicle Loader
- Achievements System
- Taxi Mod
- Peds Speech
- Classic Axis
Models and Textures
- Vice City Neons
- Improved Default Armoury
- AI Enhanced Textures
- Collision Fix
- 80s Vegetation
- 3D Grass
- 80s Suits
- Xbox Hands
- Esrgan Character Textures Upscaled
- Xbox Vehicles